Othello is a simple game that you play on an 8 by 8 in (20 by 20 cm) checkered board with 64 double-sided black and white discs. The game is easy to learn, but it takes time to master and develop your strategies for winning the game. If you have a game set and someone to play with, set up your board and get started!

Part 1
Part 1 of 3:

Setting up the Game

  1. 1
    Get the game board and 64 black and white discs. Get out an 8 by 8 in (20 by 20 cm) checkered board and discs. Othello includes 64 discs, which are black on one side and white on the other.[1]
    • You can use a chess or checkers board if you do not have an Othello board.

    Tip: If you do not have an Othello board and pieces, then draw one on a piece of paper. Get a piece of 8 by 8 in (20 by 20 cm) paper or cardstock, and draw lines to create a grid of 64 spaces. Use coins in place of pieces and have each player choose heads or tails to represent them on the board.

  2. 2
    Place 2 black and 2 white discs at the center of the board. One player plays discs black side up and the other plays white side up. The less experienced player should play the black pieces because black goes first and this provides an advantage. However, if you are both at the same level, then flip a coin to see who will play black. Place 4 discs in the center of the board so that 2 are black side up and 2 are white side up. Arrange the discs with the matching colors diagonal to each other.[2]
    • Distribute the remaining discs evenly between you and your opponent. Each player should have 30 of the remaining discs.
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  3. 3
    Set up the board to give the inexperienced player the advantage. If you and your opponent are at the same level, then you do not need to place any additional pieces on the board. However, to level the playing field between an experienced and inexperienced player, start with more discs turned in the inexperienced player’s favor that cannot be flipped over, such as in the corners of the board.[3]
    • In other words, set up the board as usual, but place 1 of the inexperienced player’s discs into each corner of the board to give them a 4 point lead. These discs cannot be flipped over, so it will make for a fairer game.[4]
    • Do not place any additional pieces on the board beyond the ones you add to give the inexperienced player an advantage.
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Part 2
Part 2 of 3:

Playing the Game

  1. 1
    Allow the less experienced player to go first. Black always goes first in Othello, and the less experienced player should take this color. If the players are equal in skill level, then you may flip a coin to see who gets to be black, or allow the player who lost the last game to be black.[5]
  2. 2
    Place the first disc in a spot that surrounds an opponent’s disc. This is also known as “outflanking” in Othello. A “row” consists of one or more discs that form a line horizontally, vertically, or diagonally.[6]
    • For example, if the opponent has a disc next to 1 of your discs in a vertical row, then place a disc on the open side of their disc in the same row to outflank your opponent’s disc.
  3. 3
    Flip the outflanked disc to its opposite side. Once a disc is outflanked, flip it over to the opposite color. This disc now belongs to you as long as it remains flipped on that side. However, the same disc may be turned over again if it is part of a row that is outflanked.[7]
    • For example, if the disc was white before it was outflanked, then turn it to the black side after it is outflanked.
  4. 4
    Pass the turn to your opponent to continue playing. Your opponent’s goal is also to place a disc in a spot that outflanks at least 1 of the first player’s discs. If the second player plays the white discs, they would place 1 of their discs at the end of a row. Your opponent should place their white disc so that a black disc is framed by 2 white discs on each side (or vice versa if you are playing white). Then, make sure your opponent flips the outflanked black disks to white.[8]
    • Remember that the row can be horizontal, diagonal or vertical.

    Tip: If desired, try placing a marker, such as a penny or chess piece, on the last disc you played to keep track of your moves. This may help make it easier for you to remember what you were working towards when it is your turn again.

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Part 3
Part 3 of 3:

Winning the Game

  1. 1
    Continue taking turns placing discs until a legal move isn’t possible. Always place discs in a position where they can outflank a row of the opponent’s discs. If this isn't possible, you must forfeit your turn until you can perform a legal move. If neither player can perform a legal move, then the game is over.[9]
    • If a legal move is available, you may not forfeit your turn, even if it would be advantageous to do so.[10]
  2. 2
    Try to establish stable disc positions. While it might seem like flipping as many discs as possible is the key to victory, this actually makes you more vulnerable. Most positions on the board can be outflanked. The edges of the board and the corners are the most stable positions. Discs in the corners cannot be outflanked and discs along the edges are harder to outflank, so work towards getting discs in the edges and corners of the board.[11]
    • Avoid playing discs in the spaces immediately next to the extreme corners or next to the edge rows whenever possible, as this gives your opponent the chance to outflank you and gain the corner position.[12]
  3. 3
    Give your opponent a disc to play if they run out. If you have skipped a few turns and your opponent has continued to play discs, then they may run out of discs before you do. If this happens, gameplay continues until neither of you can make another move. Give your opponent 1 of your remaining discs so they can make their move.[13]
    • For example, if your opponent has played all 30 of their discs and you have 4 left, then give them 1 if they can make a legal move.
  4. 4
    Wait to make moves that your opponent cannot take. If you have the opportunity to make a move that is unavailable to your opponent, look for a different option to play that turn and save the other move for later. This gives you an advantage by limiting your opponent’s available moves while also ensuring that there will be a move available to you later in the game.[14]
    • For example, if you can place a disc in a corner, but your opponent is unable to do so, then hang onto this move and do something else with your turn instead.
  5. 5
    Limit the number of discs you flip over early in the game. Flipping lots of discs early on actually gives your opponent an advantage. Instead, make moves that only flip over 1 or 2 discs until you have played about half or more of your discs. By waiting to make big moves, your opponent will be more limited in what they can do.[15]
    • For example, if there is a move available to you that would allow you to flip 4 discs and a move that would allow you to flip 2 discs, take the 2 disc move.
  6. 6
    Avoid boxing yourself in or limiting your mobility. It may seem like a great strategy to only play along the edges of the board, but this may end up limiting your available moves. Ensure that you are placing discs in a variety of locations around the board. Otherwise, your opponent may see an opportunity to block your other moves and you will lose the game.[16]
    • For example, instead of only placing discs along an open edge, place discs on the edge, on the inside of the board, and in corners when possible.
  7. 7
    Count the number of discs of each color to determine a winner. Once there are no more legal moves, add up all of the discs of each color. The player with more discs of his color wins the game.[17]
    • For example, if black has 23 discs on the board and white has 20 discs on the board, then black is the winner.

    Interested in playing other types of strategy board games? Try playing checkers, chess, or Risk for a fun new challenge!

  8. 8
    Set a time limit for a more intense game. You may set a specific time limit for each player's total moves if you want to play a fast, intense game of Othello. This means the game may end before you and your opponent run out of legal moves. Keep the clock running while each player takes their turn and pause the clock when they pass the turn to their opponent.[18]
    • Each player will need their own timer to stop and start for this option.
    • You may choose a time limit that appeals to you and your opponent. For example, World championship rules typically give each player a total of 30 minutes to make all of their moves. This time is reduced after each turn until a player runs out of time or the game is over. However, you can set a time limit as low as 5 minutes per player if you prefer faster games.
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Community Q&A

  • Question
    Who is the winner of Othello when the player with the most discs at the end can't move?
    Community Answer
    Community Answer
    When you can't make a move, the game ends. Both players then count their discs, and the person with the most wins.
  • Question
    If there are two chances of flipping (e.g.:horizontally and vertically) on placing a risk, can I flip in both directions?
    Community Answer
    Community Answer
    In one move, you can flank in two or even more sides, if possible. If there are two chances of flipping (e.g.:horizontally and vertically) on placing a risk, you can flip in both directions.
  • Question
    If I outflank my opponent and flip a disc which then outflanks a number of other discs, am I allowed to flip those as well?
    Community Answer
    Community Answer
    No. Only the discs which are outflanked by the stone you placed can be flipped. Flipped discs do not create chain reactions.
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wikiHow Staff
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This article was co-authored by wikiHow Staff. Our trained team of editors and researchers validate articles for accuracy and comprehensiveness. wikiHow's Content Management Team carefully monitors the work from our editorial staff to ensure that each article is backed by trusted research and meets our high quality standards. This article has been viewed 316,206 times.
12 votes - 83%
Co-authors: 18
Updated: October 10, 2022
Views: 316,206
Categories: Games
Article SummaryX

Othello, also known as Reversi, is a fun 2-player board game where players try to trap and collect more pieces than their opponent. To set up the game, place 4 pieces in the center squares on the board so 2 of the pieces are white-side up and 2 of the pieces are black-side up, with the matching colors diagonal from each other. Flip a coin to see who gets to be black, since black goes first. Then, split the remaining tokens up equally between you and your opponent. On your turn, place one of your tokens on the board with your color facing up. In order to place a token on the board, you must place it somewhere that outflanks your opponent, which means it sandwiches one of the horizontal, vertical, or diagonal rows of their tokens between two of your tokens, one on each end. When you outflank an opponent, you flip all of their tokens in between your 2 tokens on the end upside down so they're your color now. After your done with your turn, your opponent goes and places one of their tokens on the board to outflank one of your rows. If you're unable to outflank your opponent on your turn, you skip your turn. Play continues like this until every square on the board is filled or neither your nor your opponent can make a legal move. Then, you both count the number of tokens you have on the board. Whoever has the most tokens at the end of the game wins! For tips on how to be strategic when playing Othello, scroll down!

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