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Two-Dimensional Kinematics
Vectors
Physics Textbooks Boundless Physics Two-Dimensional Kinematics Vectors
Physics Textbooks Boundless Physics Two-Dimensional Kinematics
Physics Textbooks Boundless Physics
Physics Textbooks
Physics
Concept Version 10
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Position, Displacement, Velocity, and Acceleration as Vectors

Position, displacement, velocity, and acceleration can all be shown vectors since they are defined in terms of a magnitude and a direction.

Learning Objective

  • Examine the applications of vectors in analyzing physical quantities


Key Points

    • Vectors are arrows consisting of a magnitude and a direction. They are used in physics to represent physical quantities that also have both magnitude and direction.
    • Displacement is a physics term meaning the distance of an object from a reference point. Since the displacement contains two pieces of information: the distance from the reference point and the direction away from the point, it is well represented by a vector.
    • Velocity is defined as the rate of change in time of the displacement. To know the velocity of an object one must know both how fast the displacement is changing and in what direction. Therefore it is also well represented by a vector.
    • Acceleration, being the rate of change of velocity also requires both a magnitude and a direction relative to some coordinates.
    • When drawing vectors, you often do not have enough space to draw them to the scale they are representing, so it is important to denote somewhere what scale they are being drawn at.

Terms

  • displacement

    The length and direction of a straight line between two objects.

  • acceleration

    the rate at which the velocity of a body changes with time

  • velocity

    The rate of change of displacement with respect to change in time.


Example

    • Figure 1 shows an example of how to use a vector to visually represent an object in physics.

Full Text

Use of Vectors

Vectors can be used to represent physical quantities. Most commonly in physics, vectors are used to represent displacement, velocity, and acceleration. Vectors are a combination of magnitude and direction, and are drawn as arrows. The length represents the magnitude and the direction of that quantity is the direction in which the vector is pointing. Because vectors are constructed this way, it is helpful to analyze physical quantities (with both size and direction) as vectors.

Applications

In physics, vectors are useful because they can visually represent position, displacement, velocity and acceleration. When drawing vectors, you often do not have enough space to draw them to the scale they are representing, so it is important to denote somewhere what scale they are being drawn at. For example, when drawing a vector that represents a magnitude of 100, one may draw a line that is 5 units long at a scale of $\displaystyle \frac{1}{20}$. When the inverse of the scale is multiplied by the drawn magnitude, it should equal the actual magnitude.

Position and Displacement

Displacement is defined as the distance, in any direction, of an object relative to the position of another object. Physicists use the concept of a position vector as a graphical tool to visualize displacements. A position vector expresses the position of an object from the origin of a coordinate system. A position vector can also be used to show the position of an object in relation to a reference point, secondary object or initial position (if analyzing how far the object has moved from its original location). The position vector is a straight line drawn from the arbitrary origin to the object. Once drawn, the vector has a length and a direction relative to the coordinate system used.

Velocity

Velocity is also defined in terms of a magnitude and direction. To say that something is gaining or losing velocity one must also say how much and in what direction. For example, an airplane flying at 200 $\frac{km}{h}$ to the northeast can be represented by an vector pointing in the northeast direction with a magnitude of 200 $\frac{km}{h}$. In drawing the vector, the magnitude is only important as a way to compare two vectors of the same units. So, if there were another airplane flying 100 $\frac{km}{h}$ to the southwest, the vector arrow should be half as long and pointing in the direction of southwest.

Acceleration

Acceleration, being the time rate of change of velocity, is composed of a magnitude and a direction, and is drawn with the same concept as a velocity vector. A value for acceleration would not be helpful in physics if the magnitude and direction of this acceleration was unknown, which is why these vectors are important. In a free body diagram, for example, of an object falling, it would be helpful to use an acceleration vector near the object to denote its acceleration towards the ground. If gravity is the only force acting on the object, this vector would be pointing downward with a magnitude of 9.81 $\frac{m}{s^2}$ of 32.2 $\frac{ft}{s^2}$.

Vector Diagram

Here is a man walking up a hill. His direction of travel is defined by the angle theta relative to the vertical axis and by the length of the arrow going up the hill. He is also being accelerated downward by gravity.

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