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Two-Dimensional Kinematics
Motion in Two Dimensions
Physics Textbooks Boundless Physics Two-Dimensional Kinematics Motion in Two Dimensions
Physics Textbooks Boundless Physics Two-Dimensional Kinematics
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Physics
Concept Version 13
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Constant Acceleration

Analyzing two-dimensional projectile motion is done by breaking it into two motions: along the horizontal and vertical axes.

Learning Objective

  • Analyze a two-dimensional projectile motion along horizontal and vertical axes


Key Points

    • Constant acceleration in motion in two dimensions generally follows a projectile pattern.
    • Projectile motion is the motion of an object thrown or projected into the air, subject to only the (vertical) acceleration due to gravity.
    • We analyze two-dimensional projectile motion by breaking it into two independent one-dimensional motions along the vertical and horizontal axes.

Term

  • kinematic

    of or relating to motion or kinematics


Full Text

Projectile motion is the motion of an object thrown, or projected, into the air, subject only to the force of gravity. The object is called a projectile, and its path is called its trajectory. The motion of falling objects is a simple one-dimensional type of projectile motion in which there is no horizontal movement. In two-dimensional projectile motion, such as that of a football or other thrown object, there is both a vertical and a horizontal component to the motion.

Projectile Motion

Throwing a rock or kicking a ball generally produces a projectile pattern of motion that has both a vertical and a horizontal component.

The most important fact to remember is that motion along perpendicular axes are independent and thus can be analyzed separately. The key to analyzing two-dimensional projectile motion is to break it into two motions, one along the horizontal axis and the other along the vertical. To describe motion we must deal with velocity and acceleration, as well as with displacement.

We will assume all forces except for gravity (such as air resistance and friction, for example) are negligible. The components of acceleration are then very simple: $a_y = -g = -9.81 \frac{m}{s^2}$ (we assume that the motion occurs at small enough heights near the surface of the earth so that the acceleration due to gravity is constant). Because the acceleration due to gravity is along the vertical direction only, $a_x = 0$. Thus, the kinematic equations describing the motion along the $x$ and $y$ directions respectively, can be used:

$x = x_0 + v_x t$

$v_y=v_{0y}+a_y t$

$y=y_0+v_{0y} t+\frac{1}{2}a_y t^2$

$v_y^2=v_{0y}^2+2a_y(y-y_0)$

We analyze two-dimensional projectile motion by breaking it into two independent one-dimensional motions along the vertical and horizontal axes. The horizontal motion is simple, because $a_x = 0$ and $v_x$ is thus constant. The velocity in the vertical direction begins to decrease as an object rises; at its highest point, the vertical velocity is zero. As an object falls towards the Earth again, the vertical velocity increases again in magnitude but points in the opposite direction to the initial vertical velocity. The $x$ and $y$ motions can be recombined to give the total velocity at any given point on the trajectory.

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