Virtual Online Communities

(noun)

A social network of individuals who interact through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals.

Related Terms

  • Service Quality

Examples of Virtual Online Communities in the following topics:

  • Online Communities

    • Online communities have changed the game for retail firms, as they have forced them to change their business strategies.
    • An online community is a virtual community that exists online and whose members enable its existence through taking part in membership rituals.
    • Online communities have also become a supplemental form of communication between people who know each other primarily in real life.
    • Online communities provide instant gratification, entertainment, and learning.
    • Online communities have changed the game for retail firms, as they have forced them to change their business strategies.
  • Virtual Classrooms

    • A virtual learning classroom, or online education, is an e-learning education system based on the web.
    • Virtual learning can take place synchronously or asynchronously.
    • Students can communicate through a microphone, chat rights, or by writing on the board.
    • There are many virtual learning environments for students in grades K-12.
    • The president and CEO of the International Association for K-12 Online Learning (iNACOL) explains why the time for virtual education is now.
  • References

    • Becoming a virtual professor: Pedagogical roles and asynchronous learning networks.
    • Virtual learning environments.
    • Communication Education, 52(2), 87.
    • Asynchronous learning networks as a virtual classroom.
    • Retrieved October 1, 2007 from http://technologysource.org/article/ten_ways_online_education_matches_or_surpasses_facetoface_learning/
  • Digital Surveys

    • Digital surveys are research tools that ask consumers questions in a virtual environment.
    • Digital surveys, also referred to as online questionnaires, are research tools that ask consumers questions in a virtual environment.
    • These surveys are a type of Online Research Method (ORM).
  • Examples of Cognitive Apprenticeship in the Real World

    • CoVis is an integrated learning environment of visualization and communication tools.
    • The communication tools provide channels for both synchronous and asynchronous collaboration with other students and mentors.
    • Example 2 Edith Cowan University's Online Teaching and Learning (IMI4141) (http://elrond.scam.ecu.edu.au/gcoll/4141/index.html)
    • For example, operating in a virtual office space, students must complete the evaluation of a web-based learning course that is being considered for additional funding.
    • For example, operating in a virtual office space, students must complete the evaluation of a web-based learning course that is being considered for additional funding.
  • Types of Material on the Internet

    • The Internet is like an endless virtual library where thousands of new sources of information are added every second of the day.
    • Online tools such as Project Gutenberg and Google Books now allow you to access full books from the comfort of your Internet browser.
    • The Internet is like an endless virtual library where thousands of new sources of information are added every second of the day.
  • Researching Using Digital Media

    • Online research methods enable researchers to use increasingly sophisticated digital tools to collect data via the Internet.
    • Market research is increasingly making use of developments in Web 2.0 technologies and online communities.
    • Although the open and collaborative nature of content communities offer opportunities for research, companies also utilize private online communities focused on individual brands or customer segments.
    • These private communities can engage customer groups or target consumers who might be difficult to reach using traditional offline tactics.
    • Brands also benefit from online communities by having them on-hand to respond to questions, test hypotheses and observe trials in real-time.
  • Virtual Worlds

    • A virtual world is an online community that takes the form of a computer-based simulated environment through which users can interact.
    • A virtual world is an online community that takes the form of a computer-based simulated environment through which users can interact with one another.
    • Communication is usually textual, but real-time voice communication is also possible.
    • Certainly, users have developed techniques in the virtual world to communicate emotion.
    • Explain how virtual worlds are changing the face of societal interactions, such as through the development of new language and like-minded communities
  • Defining Social Media

    • Online information targeted a mostly passive audience that received rather than contributed content.
    • However, with the introduction of Web 2.0 Internet technologies around the turn of the 21st century, social media venues such as blogs began to allow users to interact and collaborate with each other in virtual communities.
    • Twitter), content communities (e.g.
    • Facebook), virtual game worlds (e.g.
    • World of Warcraft), and virtual social worlds (e.g.
  • Online Sales Promotion

    • Online sales promotion can create personal relationships, channels of communication, and an exchange of information regarding a product.
    • Online sales promotions are meant to turn site visitors into consumers.
    • Through online sales promotion, relationships are developed, channels of communication are opened, and an exchange of information regarding a product's benefits and a consumer's needs occurs.
    • Online sales promotions enable you to obtain measurable results.
    • Online sales promotions also enable you to see what the competition is doing.
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