virtual office

(noun)

A virtual office is a combination of off-site live communication and address services that allow users to reduce traditional office costs while maintaining business professionalism. Frequently the term is confused with "office business centers" or "executive suites" which demand a conventional lease whereas a true virtual office does not require that expense.

Related Terms

  • telecommute

Examples of virtual office in the following topics:

  • Examples of Cognitive Apprenticeship in the Real World

    • For example, operating in a virtual office space, students must complete the evaluation of a web-based learning course that is being considered for additional funding.
    • For example, operating in a virtual office space, students must complete the evaluation of a web-based learning course that is being considered for additional funding.
  • Working from Home

    • Information sharing should be considered synchronous in a virtual office and building processes to handle conflicts should be developed.
    • Operational and administrative support should be redesigned to support the virtual office environment.
    • Facilities need to be coordinated properly in order to support the virtual office and technical support should be coordinated properly.
    • The drop could also be accountable to an inadequate office setup.
  • Introduction to Motors and Pumps

    • Virtually every business or office contains at least one.
  • Eligibility

    • Eligibility requirements restrict who can run for a given public office.
    • Different voting jurisdictions set different eligibility requirements for candidates to run for office.
    • Virtually all electoral systems, whether partisan or non-partisan, have some minimum eligibility requirements to run for office.
    • Eligibility requirements may also vary by political office within a given jurisdiction.
    • In offices other than that of the President, eligibility requirements tend to be less stringent.
  • Political Parties and Elections

    • Political parties seek to influence government policy by nominating select candidates to hold seats in political offices.
    • Typically, a political party is a political organization seeking to influence government policy by nominating its own select candidates to hold seats in political office, via the process of electoral campaigning.
    • In nonpartisan elections, each candidate is eligible for office on his or her own merits.
    • In two-party systems, such as in Jamaica and Ghana, the two political parties dominate to such an extent that electoral success under the banner of any other party is virtually impossible.
    • Multi-party systems are systems in which more than two parties are represented and elected to public office.
  • Types of Networks

    • A local area network (LAN) is a network that connects computers and devices in a limited geographical area such as home, school, computer laboratory, office building, or closely positioned group of buildings.
    • A virtual private network (VPN) is a computer network in which some of the links between nodes are carried by open connections or virtual circuits in some larger network (e.g., the Internet) instead of by physical wires.
    • The data link layer protocols of the virtual network are said to be tunneled through the larger network when this is the case.
    • Not to be confused with a Virtual Private Network, a Virtual Network defines data traffic flows between virtual machines within a hypervisor in a virtual computing environment.
    • Virtual Networks may employ virtual security switches, virtual routers, virtual firewalls, and other virtual networking devices to direct and secure data traffic.
  • Fuel cells

    • Fuel cells require no combustion, have no moving parts, are silent, and are virtually pollution-free.
    • For example, a fuel cell can be reduced to fit inside a portable music player – or be increased to the size of a refrigerator to power a house, office or apartment.
  • Interest Groups

    • The term interest group refers to virtually any voluntary association that seeks to publicly promote and create advantages for its cause.
    • For example, Greenpeace is a non-governmental environmental organization with offices in over forty countries and with an international coordinating body in Amsterdam, the Netherlands.
    • The term interest group refers to virtually any voluntary association that seeks to publicly promote and create advantages for its cause.
    • For example, Greenpeace is a non-governmental environmental organization with offices in over forty countries and with an international coordinating body in Amsterdam, the Netherlands.
    • Greenpeace is a non-governmental environmental organization with offices in over forty countries and with an international coordinating body in Amsterdam, the Netherlands.
  • Virtual Worlds

    • Virtual worlds include multiplayer games like World of Warcraft and social networking sites like Facebook.
    • Further, virtual worlds can emerge when people who know each other in reality engage virtually through online messaging services like AOL Instant Messenger and Google Chat.
    • Many studies of virtual worlds have questioned the virtual world's ability to convey nuanced emotional messages as people do in face-to-face interactions.
    • Certainly, users have developed techniques in the virtual world to communicate emotion.
    • While interaction with other participants in virtual worlds can often be done in real-time, time consistency is not always maintained in online virtual worlds.
  • Core Culture

    • ., stories, logos, symbols, branding, mission statement, and office environment).
    • This includes the way desks are situated in an office (collaborative or individualistic?)
    • The assumptions made by the individuals within an organization are so intimately tied to the core organizational culture that they are virtually unrecognizable.
    • Diagram of Schein's organizational behavior model, which depicts the three central components of an organization's culture: artifacts (visual symbols such as office dress code), values (company goals and standards), and assumptions (implicit, unacknowledged standards or biases).
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